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设计基于关键词或背景的奇幻主题写作任务。
以下内容为“魔法港城:失忆邮差×潮汐神女”主题的写作任务设计,包含三版剧情提案、对应的视觉基调与Midjourney提示词,以及可直接用于封面的书腰语。整体风格以潮湿、咸涩、光影流动的奇幻质感为基底,强调记忆与潮汐的隐喻关联。 一、总任务设定(通用基线) - 叙事口径:第三人称限视角(聚焦“失忆邮差”),章节式推进;每章以“潮汐注记”开头(记录潮差、海风向、灯塔铃声次数),以“未寄出的信笺”收尾(呈现他尚未寄出的私密片段)。 - 语调与感官:空气里有未干的海盐与墨水味;破旧木栈道在脚下吱呀;潮水在石阶上退去时像一只温顺的兽拖着光;神女的出现伴随温度骤降与贝壳内壁的虹彩折射。 - 核心母题:记忆=潮汐(涨则喧热、退则裸露);信件=誓约(纸张吸饱盐分后更不易燃);港城=器皿(承装居民的秘密与神祇的回声)。 - 视觉锚点(供文与图共用):海玻璃绿、氧化铜蓝、潮汐白、暮金、鲸腹灰;材质偏向湿润木纹、盐结晶、珍珠母、风化石。 - 关键意象库:潮汐铃、锈铜邮笛、被海藻缠绕的邮筒、会“返潮”的信封、长着海星的灯塔台阶、半淹的神龛、护城堤刻度。 二、人物骨架 - 失忆邮差:二十出头,海风晒褪色的邮差大氅,皮质邮袋布满盐霜与旧邮戳;手背有一道像退潮线的浅疤;对声音敏感,能在风里分辨远处锣与钟的差别。 - 潮汐神女:皮肤近贝壳内壁的冷虹彩,发丝如被月光牵引的海草流束;言语稀少,更多以潮汐与温差回应;她佩戴由碎浪与月片编成的冠。 - 港城:像一只巨大的旧贝,层层螺旋街巷向内收拢。市集像潮一样每日两次涌来又退去,声音被盐雾磨得圆润。 三、剧情版本A:回潮之誓(悬疑浪漫) - 一句话剧情:每递出一封无主信,邮差便回忆起一滴咸涩的往事;潮水却也随之加重。他终知这些信是他与神女之间未完的誓约,而港城正被这场延宕的爱意慢慢淹没。 - 三幕梗概: 1. 涨潮(遭遇):邮差在灯塔下醒来,只记得自己叫“岚”。他按邮局残存的潮汐时刻表投递“回潮信”——收信人皆已无名。每次投递,港城便涨半寸潮,岚却想起一个细节:是谁在他耳边吹响邮笛。 2. 回纹(探寻):他发现信封内侧写着环形誓词,字迹像被海水捋平。神女在潮间带出现,指向“曾经你叫我名字,海就安静”。岚意识到自己在过去以记忆作为封印换来三年的平稳海况。 3. 退露(抉择):最后一封信未寄出——它寄往“潮线之下”。寄出意味着封印重启、他再次失去神女;不寄出则港城将被爱意泛滥的海水吞没。岚携信潜入海底神龛,半封半毁,在“半潮”中开启新的誓约:记忆允许回潮,但只涨到不致毁城的刻度。 - 关键道具与意象:半封未寄的信、潮汐刻度石、破裂的邮笛、会响的贝壳冠。 - 写作任务要点: - 第一章必须让读者“听见海”的形状:用三种比喻呈现海声,分别对应“远、近、贴耳”。 - 三处“回忆回潮”场景,每处增加一个触觉线索(盐刺、潮冷、纸毛刺)。 - 高潮段落限定在“半潮时刻”四页内完成,句型从长到短,模拟退潮抽力。 - Midjourney图像提示词(建议根据你当前模型参数微调): 1) 封面/主视觉 “魔法港城的夜潮,灯塔在雾中点亮,一位失忆邮差站在湿润石阶,手握锈铜邮笛与盐霜邮袋,潮汐神女在浪花里若隐若现,虹彩光沿水面铺展,海玻璃与珍珠母色调,潮风吹动披风,细雨微光,电影级构图,长焦压缩背景,水面反光如碎银,写实魔幻,低饱和高对比 --ar 2:3 --s 250 --chaos 8 --style raw --no 现代建筑, 霓虹招牌” 2) 角色肖像——失忆邮差 “近景肖像,年轻邮差,海风打湿的头发,盐迹在眉睫,旧大氅与皮质邮袋覆盖盐霜,手背一道像退潮线的疤,目光清冷却温柔,背景是潮线石刻与海雾,写实、细节锐利,湿润质感 --ar 3:4 --s 200 --style raw --no 夸张卡通” 3) 关键场景——半潮之誓 “海底神龛在半潮时露出,台阶覆以海藻与贝壳,邮差在膝深海水中撕开半封信,潮汐神女的身影在水面与空气交界折射,光束穿透水雾成柱,悬疑浪漫,冷暖对撞,微粒漂浮 --ar 16:9 --s 250 --chaos 10 --style raw --no 鱼群密集” - 书腰语(A版): “每寄出一封信,海就涨一寸。他在记忆退露的沙滩上,拾起与神女遗落的誓言——若爱能回潮,请别淹没这座城。” 四、剧情版本B:盐之议庭(港政奇幻/海权博弈) - 一句话剧情:港城行会盗采神女泪珠稳定航道,邮差在政商纠葛间传递“潮法告示”,揭开自己是被抹名的“潮汐记录官”。终局在“盐之议庭”,由潮水裁决人的贪欲与神的冷眼。 - 三幕梗概: 1. 潮票(布局):海事行会发行“潮票”,可兑换平顺航段。邮差送达匿名检举书,内称行会窃取“神泪”。城市治安像木桶的铁箍,被盐锈松动。 2. 海契(对抗):神女失衡,海路乱流。邮差追踪到地下盐库,墙上刻满被抹去的航记名——正是他的笔迹。旧同僚提示:你曾记录所有潮变,却被交易成“无名”,以便无人可举证。 3. 议庭(裁决):神女召开的潮之议庭在退潮露滩上展开,所有证物必须能“被海读懂”。邮差以盐写书,证明人类账册的虚伪。判决为“归还不义之盐”。城市需经历一次“净潮”,才能重新航行。 - 关键道具与意象:潮票、盐库、神泪珠(非装饰,实为凝固潮记忆)、盐写的证词。 - 写作任务要点: - 三次“证据出场”写法分别采用:嗅觉(潮票腥味)、触觉(神泪的冷重)、视觉(盐字在阳光下反光消隐)。 - 对话嵌入“港政黑话”(如“吃风”、“压舱税”、“潮窗期”),并通过现场语境自释。 - 结尾保留“议庭寂静三息”的空白段,给读者余温。 - Midjourney图像提示词: 1) 概念场景——盐之议庭 “退潮后的广阔滩涂化作天然法庭,贝壳与漂木围成环,潮汐神女立于中央,身披月白与海藻纹,市民与行会成员站成弧线,天空低垂,云像折皱的帆,法律与自然的对峙,宏大构图 --ar 21:9 --s 250 --style raw --no 现代法庭椅” 2) 道具特写——神泪 “晶莹却带青灰心影的泪珠,内部有微缩潮线与气泡,置于粗砺的盐晶盘上,冷调微距,摄影灯打出贝壳虹彩边缘,质感写实 --ar 1:1 --s 200 --style raw --no 珠宝镶嵌” 3) 动作场面——盐库对峙 “昏暗盐库,墙面结晶如雪,邮差举灯,光束穿越盐雾显出被刮除的名字;远处行会护卫影子重叠,悬疑压迫,颗粒感 --ar 16:9 --s 250 --chaos 6 --style raw” - 书腰语(B版): “当海成为法,谎言无处立足。被抹名的记录官回到潮汐的书页,让贪欲在盐光里原形毕露。” 五、剧情版本C:月潮回环(时间循环/神话选择) - 一句话剧情:港城在每次大潮后重置,邮差随记忆一并归零;唯独潮汐神女记得前世。他必须在无数次“第一封信”里学会写下最后一句话,才能让时间停在不毁不枯的潮位。 - 三幕梗概: 1. 初潮(试错):故事每逢满月归零。邮差在无数次清晨拾起同一袋信,夜里在同一阶石上跌倒。神女低声说:“我们已经认识一百三十七次了。” 2. 涡心(领悟):他在循环中留下“可被水保留的痕迹”:用鱼骨刻石、用盐写字、用贝壳摆阵。每一次失败都让港城在下一次少淹一点——他开始驯服潮的“惯性”。 3. 定潮(选择):要解锁循环,需要他把“最后一封信”寄给“第一次相遇的自己”。信的内容是最难书写的一句话:你必须舍弃哪段记忆,来换取众人的明日。神女只做旁观与见证。最终他舍弃“她的名字”,换来城市的明日,而她在每一个清晨都温柔地重复自我介绍。 - 关键道具与意象:重复出现的邮袋划痕、月潮刻痕阵、贝壳时计。 - 写作任务要点: - 以三种不同光线描写同一街角(晨雾、午潮、月光)来标注循环迭代。 - 反复句式控制在三个词组内,形成“潮拍句法”(如“来又退,记又忘,爱又起”)。 - 终章用一页“空白信纸”呈现他未写出的那句,以读者心中补全。 - Midjourney图像提示词: 1) 概念封面——月潮回环 “俯瞰螺旋状港城如一只巨贝,月光在潮线上画出同心圆,邮差在中央广场摆放贝壳阵,潮汐神女于高处回望,时间循环的几何感,冷月银与海玻璃绿主色,静谧而宿命 --ar 4:5 --s 250 --style raw --no 繁星夸张” 2) 气氛插图——三光一角 “同一街角的三联画:晨雾灰、午潮蓝、月光银,各自有水迹与影子的差异,对比循环中的细小变化,电影光比,写实魔幻 --ar 3:1 --s 200 --style raw” 3) 情感瞬间——初次与第百三十八次 “石阶边,神女伸手为邮差拨开额前湿发,动作既熟悉又陌生;水面反射出过去无数次相同的姿势,叠影轻晃,温柔克制,特写手部与水纹 --ar 16:9 --s 250 --style raw” - 书腰语(C版): “他在第无数次清晨里学会说再见,只为让这座城说出明天。下一次见面,请你再告诉我你的名字。” 六、写作交付清单(三版通用) - 章节骨架:序章+九章(3×3结构),每版对应独特高潮节点;序章必须包含“潮汐注记”与“未寄出的信笺”。 - 场景配方:每章至少一次“五感串联句”(声→味→触→光→影),在100字内完成。 - 意象重复:潮铃至少出现五次,音色与含义逐次变化(提示记忆演化)。 - 对话节奏:港城居民口音带轻微拖尾音,神女对白不超过十字,多由景物代述。 - 收尾要求:最后一页保留视觉性的空白或静物(如空邮袋、潮刻石),让主题回响。 七、统一视觉与参数建议(Midjourney) - 画面风格:写实魔幻、潮湿光泽、微颗粒胶片质感;避免过度蒸汽朋克或现代都市元素。 - 色板:海玻璃绿、氧化铜蓝、珍珠母白、暮金、鲸腹灰。 - 常用参数建议:--ar 16:9 / 2:3 / 4:5 视使用场景;--s 200–300 控制风格化;--chaos 6–10 获取水雾与反光的随机性;--style raw 提升写实;--no 现代高楼、霓虹、科幻舰船。 以上为完整的写作任务与图像提示词方案。你可以选择其一深挖,或将三版元素交叉,形成多线并行的港城群像。愿潮汐将你所写的一切温柔托举。
Title: Skychain: Shards of the Aerolith Purpose Design brief for a floating-archipelago RPG writing project paired with Midjourney-ready prompt packs. You’ll build a world bible, a branching questline, NPCs and signature items, and multiple endings. Each section includes evocative, production-ready image prompts to help you visualize scenes as you write. Tone and Palette The world should feel wind-burnished and luminous: sun-bleached brass, opaline mist, indigo stormfronts, bioluminescent cyan, patina greens. Textures should creak and breathe—tensioned sailcloth, salt-crusted rope, feathered shadows, crystal hum. Light cuts like wet glass through fog. Gravity is a rumor. I. Worldbuilding: The Skychain Archipelago Premise A braided chain of levitating islands drifts above a bottomless vapor sea. Their buoyancy is anchored by Aerolith shards—singing crystals that hum with barometric memory. Once, the Skychain rang like a bell choir; now its notes go missing. Islands slip. Bridges groan. Something is stealing the song. Sensory Landscape - Look: Cliff-bellied islands with root-beards trailing into cloud, cathedrals of stormglass, windmills like moth wings, skywhales and kite-fish carving pale parabolas. - Sound: Rigging hymn, distant thunder grumbling like an old god, Aeroliths chiming in harmonics you feel in your teeth. - Smell: Ozone and wet stone, resin, citrus oil on engineer’s gloves, faint iron from high frost. - Touch: Wool of vapor on skin, sudden cold in shadow, static prickles from over-toned crystals, leather-grit of flight harness. - Magic/Tech: Aerolith resonance (songsmiths tune buoyancy); sail-rail skycraft; stormglass optics; ink that dries in flight at sub-zero; glider cloaks woven from sky-moth filament. Cultures and Factions - The Spire Cartographers: Map-priests who tattoo living charts that ripple with wind. Motif: sextants, prayer-kites, thin blue inks. - Cinder Guild: Salvage engineers; believe every broken note can be repurposed. Motif: brass braces, rivets, cinder-welded halos. - Nimbus Choir: Mystic choristers; keep the Lattice Canticle—an oral score said to predate gravity. Motif: bone flutes, veils, throat-sung resonance. - Gannet Freeholds: Cliff farmers and glider-riders; value sworn oaths and perfect knots. Motif: feather fetishes, oat straw, storm tattoos. Anchor Locales (with Midjourney prompts) 1) Aeollan Bazaar (market island) - Description: A terrace of sails and awnings, sun through colored canvas like fruit-light, spices streaming in confetti wind. - Prompt: Sun-struck floating market on a cliff-edged island, layered canvas awnings glowing with jewel-toned light, wind-tossed prayer ribbons, brass astrolabes and stormglass jars on stalls, rope bridges bowing over mist, skywhales drifting beneath, cinematic wide shot, shallow haze, volumetric sunlight, high detail, color-rich but weathered palette —ar 16:9 —v 6 —style raw —s 300 —no watermark text 2) The Resonant Spire (crystal cathedral) - Description: A needle of dark stone stitched with veins of Aerolith, the air around it thrumming like a beehive heartbeat. - Prompt: Gothic spire island veined with glowing crystal, suspended walkways, choir of robed figures singing, visible sound waves rippling the fog, bioluminescent cyan highlights, wet stone reflections, dramatic low-angle, long lens compression —ar 9:16 —v 6 —style raw —s 400 —chaos 8 3) Wreckfall Girders (salvage field) - Description: An iron orchard of ship bones tangled in cloud, lanterns swinging like low stars. - Prompt: Graveyard of skyships tangled on a broken island, rusted girders, dangling chains, cinder-welds sparking, oil-smoke ribbons, distant stormwall, cinematic rain, macro textures of wet iron and rope —ar 21:9 —v 6 —style raw —s 350 4) Mycorial Canopy (bioluminescent forest) - Description: Mushrooms like parasols drip blue fire, spores drift like snow in warm breath. - Prompt: Bioluminescent fungal forest atop a floating isle, giant caps forming umbrella canopy, cyan sporefall, soft ground fog, beetle-shell iridescence, gentle backlight, dreamlike, high macro detail —ar 3:2 —v 6 —style raw —s 500 —chaos 12 Style continuity tip: Generate a master style plate early and reuse via style reference. Example placeholder: - Add to prompts once you have a look: —sref [URL_to_your_style_image] II. Core Questline: “The Missing Note” Overview A 5-act arc with branching decisions. The player uncovers why Aeroliths are detuning and must choose which song the sky will keep. Act I: A Wind That Drops Out - Hook: During Aeollan’s Windwake festival, the bazaar’s Aerolith drops a semitone. Stalls skid. Bridges scream. Panic. - Beats: Rescue scene across a bowing rope bridge; a shard-singer of the Nimbus Choir goes missing; Cartographers produce a corrupted map line. - Choice: Save the market (practical heroics) or chase the vanishing chord (mystic pursuit). - Key visuals (prompts): “Rope bridge sagging over a cloud abyss, crowd in mid-stumble, shimmering crystal dimming, protagonist leaping with glider cloak catching gust, festival flags snapping, motion blur —ar 16:9 —v 6 —style raw —s 350 —no text” “Close-up of Aerolith surface with hairline fractures, sound made visible as cracked concentric rings, fingertips hovering, static sparks —ar 4:3 —v 6 —s 400” Act II: Cartography of a Falling Sky - Explore: The Resonant Spire, decode the Lattice Canticle’s missing verse, consult the Spire Cartographers’ living tattoos. - Conflict: Cinder Guild wants to “retune” with brute resonance engines; Nimbus Choir urges fasting silence to listen deeper. - Choice: Steal a cartographic skin-map or swear an oath to the Choir. - Key visuals: “Monk’s back with animated wind-map tattoo glowing faint lines, candle smoke curling, crystal refracted beams —ar 3:2 —v 6 —s 300” “Brass resonance engine, bell-hammers and tuning forks, oil-slick shine, heat haze, danger-yellow glyphs —ar 16:10 —v 6 —s 350” Act III: The Girders and the Hymn - Dive: Wreckfall Girders to salvage a pre-Collapse tuning fork; Mycorial Canopy to find a fungus that dampens harmful harmonics. - Encounter: Sky pirates led by a laughing captain with feather epaulets. - Choice: Parley with a gift (fungal dampener) or duel atop a swaying mast. - Key visuals: “Duel on a broken mast above cloud void, sparks against rain, feathered coat whipping, lightning threading the distance —ar 21:9 —v 6 —s 400” “Close macro of glowing mushroom dampener, condensation beading, soft cyan light in a leather-gloved hand —ar 4:5 —v 6 —s 450” Act IV: Heart of the Lattice - Revelation: The Aeroliths sing a memory of gravity’s first bargain; the missing note is being siphoned into a hidden island—the Hush, an anechoic void that floats by un-singing the world. - Decision: Destroy the Hush, redirect its hunger, or offer it a different song. - Key visuals: “The Hush: matte-black island that absorbs light, no echoes, sound-dead fog, silhouettes muted, edges strange, uncanny stillness —ar 16:9 —v 6 —style raw —s 200 —chaos 6” “Choir circle on cliff rim, throats open in overtone singing, visible harmonics forming a bridge of light —ar 2:1 —v 6 —s 500” Act V: The Tuning - Finale site: A skywide amphitheater as the stormwall folds back like theater curtains; all factions present. - Mechanic: Choose which score to play: Cinder’s engine, the Choir’s canticle, the Cartographer’s corrective mapline, or the Hush’s silence. III. NPC Roster (with visual hooks and prompts) Note: After first generation, maintain consistency by adding a character reference image URL. Example: —cref [URL_to_first_render] —cw 80 1) Vesper Line-born (Spire Cartographer) - Voice: Dry wit, compass-steady; ink-stained hands tremble when wind dies. - Motif: Blue tattoo maps crawl with windlines when she’s near an edge. - Goal: Repair the Skychain by “correcting” geography. - Prompt: Wind-tousled map-priest, lean woman with indigo windline tattoos shimmering under skin, brass sextant necklace, salt-stiff cloak, thoughtful gaze, edge of a cliff market in background, soft coastal light —ar 3:4 —v 6 —style raw —s 300 2) Master Bramm Cinder (Cinder Guild Foreman) - Voice: Generous belly laugh, eyes like hot rivets. - Motif: Bracework exoskeleton of burnished brass; fingers nicked with weld-spark stars. - Goal: Force-tune the lattice with resonance engines. - Prompt: Broad-shouldered engineer in brass exoskeletal braces, soot freckles, leather apron, cinder sparks flying, warm tungsten glow, shallow depth of field —ar 3:4 —v 6 —s 300 3) Sera of the Nimbus (Shard-Singer) - Voice: Breath like fog across glass; words come in chords. - Motif: Bone flute at throat; veil moves before the wind does. - Goal: Hear the true missing note no one else will listen for. - Prompt: Ethereal chorister with bone flute talisman, translucent veil, bioluminescent cyan accents on robes, eyes closed in song, sound waves faintly visible, moonlit mist —ar 3:4 —v 6 —s 400 4) Captain Kestrel “Bluefeather” - Voice: Mockingbird charm, knife-smile. - Motif: Feather epaulets dyed storm-indigo; boots magnetized for hull-dancing. - Goal: Steal the Hush and sell it to kings. - Prompt: Sky pirate captain on a swaying mast, storm-indigo feathered coat, magnet boots sparking on metal, grin under rain, cinematic rim light —ar 9:16 —v 6 —s 350 5) Old Mother Linn (Gannet Freehold Matriarch) - Voice: Rope and honey; oaths weigh in her mouth. - Motif: Bracelet of knots, each a vow. - Goal: Keep her cliff-farms anchored—no matter the song. - Prompt: Weathered cliff-farmer elder with knot-bracelets, wind-chapped cheeks, hawk perched on arm, patchwork glider cloak, golden hour —ar 3:4 —v 6 —s 250 6) The Hush (Personified) - Voice: Silence that eats footfalls; intentions written in subtraction. - Motif: Negative space where sound should be; drifting black pollen. - Goal: Return the sky to stillness. - Prompt: Anthropomorphic silhouette of absence, edges eating light, subtle deformation of air, floating black pollen, void-aesthetic minimalism —ar 4:5 —v 6 —s 150 —chaos 10 IV. Signature Items and Props (with prompts) - Aerolith Tuning Fork (pre-Collapse) Uses: Restores or ruins harmonic balance depending on note. Prompt: Ancient tuning fork of stormglass and brass, faint cyan resonance halo, inscriptions weathered by wind, placed on rough slate —ar 4:3 —v 6 —s 350 - Glider Cloak “Gannet’s Mercy” Uses: Controlled fall even in dead air. Prompt: Feather-textured glider cloak unfurled, hand-stitched seams, salt crust, wind catching, cliff-edge shot —ar 16:9 —v 6 —s 300 - Fungal Dampener “Blue Sleep” Uses: Soaks discordant resonance; addictive if inhaled. Prompt: Stoppered vial of glowing blue spores, condensation beads, leather cord, dark wood backdrop —ar 3:2 —v 6 —s 350 - Cartographer’s Skin-Map Uses: Predicts drift lines in near-real time if fed a drop of blood. Prompt: Rolled parchment with faint moving ink lines, a drop of blood blooming into paths, cool diffuse light —ar 3:2 —v 6 —s 300 - Resonance Engine Core Uses: Amplifies any note to island-shaking magnitude. Prompt: Humming core sphere in a brass cradle, magnet lines visible, hot-cold color contrast, workshop shadows —ar 16:10 —v 6 —s 400 - Oath-Knot Bracelet Uses: Tightens when vow is tested; breaks to save a life once. Prompt: Close macro of braided cord with seaworn beads, tension visible in fibers, shallow DOF —ar 4:5 —v 6 —s 350 V. Branching Endings (choose your song) 1) The Engine’s Anthem (Cinder Victory) - Outcome: The Skychain holds—loudly. Islands stabilize, but all songs become standardized. Beauty traded for certainty. - Epilogue image prompt: Brass towers ringing in timed unison across islands, disciplined light beams syncing, crowds relieved but uniform, minimal improvisation, triumphant yet stern —ar 21:9 —v 6 —s 250 2) The Choir’s Lullaby (Nimbus Victory) - Outcome: Sky drifts slower; nights bloom with auroral harmonics. Some bridges loosen; people learn to listen or fall. - Epilogue image prompt: Auroral ribbons over quiet islands, figures singing at cliff edges, bioluminescent gardens thriving, soft dreamlike glow —ar 16:9 —v 6 —s 400 3) The Map Rewritten (Spire Victory) - Outcome: Cartographers redraw the world; a few islands move to new lanes, old alliances snap, new trade winds open. - Epilogue image prompt: Ink lines re-threading through sky like living filaments, islands gently gliding into new positions, cartographic motifs in the clouds —ar 2:1 —v 6 —s 350 4) Hush Ascendant (Void Pact) - Outcome: Silence devours discord and more; the Skychain is fewer, but those who remain feel weightless peace. A terrible, beautiful quiet. - Epilogue image prompt: Wide sky with missing pieces, black petals of silence where islands once were, people floating calmly, no birds, soft desaturated palette —ar 21:9 —v 6 —s 200 VI. Writer’s Task Deliverables - World Bible (2000–3000 words) Include cosmology, Aerolith theory, factions, cultural rituals, everyday tech, fauna, lexicon. Sensory-first prose; embed metaphors drawn from wind, rope, and song. - Questline Script (1500–2500 words) Five acts with beats, choices, fail states, and consequence maps. Include at least 2 optional detours (Wreckfall, Mycorial Canopy). - NPC Dossier (6 profiles, 300–500 words each) Voice samples (3–4 lines), secrets, tells, personal items, relationship web to other NPCs. Provide a signature gesture. - Item Compendium (6 entries, 150–300 words each) Origin rumor, true function, misuse consequence, sensory handling notes. - Ending Epilogues (4 variants, 300–500 words each) Frame in present-tense cinematic snapshots. Show cost and relief in the same breath. - Visual Boards For each act, pick 2–3 Midjourney frames from the prompt list or your own variations to anchor tone. Keep consistent palette. VII. Midjourney Prompting Guide for Consistency - Start neutral: —v 6 —style raw to keep language-driven precision. Add —s 300–450 to taste; higher stylize for dreamlike moments (fungal forest), lower for technical shots (engine room). - Aspect ratios: —ar 16:9 for vistas, 3:4 or 4:5 for character portraits, 21:9 for set-piece action, 9:16 for towering verticals (spires, masts). - Negative prompt: —no text, logos, watermark to avoid artifacts. - Style reference: After you lock a look, append —sref [URL] to all prompts. Use a single cohesive style plate image for palette and finish. - Character reference: After first character portrait, append —cref [URL] for that character; balance with —cw 60–90 to hold identity while allowing outfit/environment changes. - Seeds: When you want iterative variations later, record the seed and reuse: —seed 12345. - Lens and lighting: Use specific cues (volumetric sunlight, tungsten workshop glow, moonlit mist) rather than generic “dramatic lighting.” - Language: Lead with subject; place composition and mood early; cap with parameters. Keep adjectives concrete and sensory; avoid overstuffing. VIII. Scene Boards (quick-prompt set for each act) Act I - “Festival of Windwake at Aeollan Bazaar, colored awnings glowing, confetti wind, Aerolith shrine dimming, crowd pivoting from joy to alarm —ar 16:9 —v 6 —style raw —s 320” - “Hero sprint with glider cloak unfurling, edge of platform, cloud abyss below, breath vapor, motion blur —ar 9:16 —v 6 —s 280” Act II - “Resonant Spire interior, crystal ribs, choir silhouettes, visible harmonics crossing like stained glass shadows —ar 16:9 —v 6 —s 380” - “Cartographer cell with moving ink maps, blue candlelight, needles, salt-dusted desk —ar 3:2 —v 6 —s 300” Act III - “Wreckfall lantern line swaying, rain, riveted metal ribs, oil rainbows in puddles —ar 21:9 —v 6 —s 320” - “Mycorial canopy trail with spores like snow, warm breath clouds, boots sinking in velvet moss —ar 3:2 —v 6 —s 420” Act IV - “The Hush eclipsing a chorus, sound swallowed, edges soft, muted palette with black heart —ar 16:9 —v 6 —s 180” - “Negotiation on a narrow bridge over fog, pirate flags limp in dead air, eye contact electric —ar 2:1 —v 6 —s 300” Act V - “Skywide amphitheater, stormwall parting, factions arrayed, resonance engine and choir in tense symmetry, electricity in the air —ar 21:9 —v 6 —s 350” Optional Mechanics for Writers - Harmonic Checks: Replace “dice” with described resonances; success sounds like a tuned fifth, failure like glass grit. Textualize it. - Weather as Clock: Each scene advances the stormwall; note how light and pressure change behavior. - Oaths as Currency: The more oaths you carry, the heavier your climbs; language literally weighs. Closing Note Let your prose ride thermals: updrafts of lyricism, then tuck in tight as you knife through steel-and-sinew action. Use the prompts to keep your eyes honest—let the images blow salt into your sentences. The Skychain doesn’t just need saving; it needs a song you can believe in.
奇幻营销写作任务:无糖气泡水(海报标题 / 短视频脚本 / 社媒贴文 / 配图词) 一、概念与意境 - 核心主题:第一口泡沫,像在喉间打开一扇通往异世界的传送门。无糖的清冽化作银蓝色的薄雾,沿味蕾的山脊缓缓升起,汇成一条晶亮的水龙,在日光与霜雾之间穿梭。 - 传播要点:无糖、清爽、轻盈、灵动的口感;以高幻想意象(水龙、浮岛、星霜、霜纹符文、光雾)表达“清透与自由”的感受。 - 视觉温度与色盘:冰蓝、月白、海盐青、柑橘金(若有口味),辅以银雾高光与冷暖对比边缘光。 - 人群感受:看见气泡的微光,听见微小的“嘶嘶”,仿佛远处潮汐与星尘在轻声对话。 二、海报标题(备选) - 选1:当第一颗气泡醒来,水面之下就是星海 - 选2:把喉间交给一条温柔的水龙 - 选3:无糖,却满载银河的微光 - 选4:为清爽开一扇传送门 - 选5:在薄雾的边缘,饮下一口自由 - 选6:你的舌尖,今天有一朵浪 - 选7:气泡攀上味蕾的山,月光在顶峰歇脚 - 选8:轻,像星尘;亮,像潮汐 三、短视频脚本(两版) A. 15秒竖版预告(9:16) - 0-2s:黑暗中一束冷光划过,微型气泡像流萤升起。SFX:极轻的“嘶——”。 字幕:第一颗气泡,唤醒夜色 - 2-5s:银蓝雾气在瓶口翻卷,一条由水与雾构成的“水龙”掠过瓶身,鳞片是折射的气泡。微距露珠在标签处滚动。 旁白:一口,打开传送门 - 5-9s:切到口腔中幻想化景观:水面折光成漂浮城池的剪影,柑橘金的光点若星群滑过。 旁白:无糖,清透如月 - 9-12s:特写瓶身,背光穿透液体,纹理清亮;气泡在光中连成细链。 字幕:清爽,不负轻盈 - 12-15s:画面定格在品牌与口味信息,雾光如丝带缓慢退去。 LOGO + Slogan:为清爽开一扇传送门 B. 30秒叙事版(9:16 / 16:9均可) - 0-4s:城市清晨,窗台结着薄霜。镜头推进到瓶口,拉入液体内部的光之走廊。 旁白:清醒,不必倚靠甜 - 4-10s:液体世界展开:由气泡织成的桥跨过“味蕾峡谷”,水龙从桥下游弋,尾迹是破碎的微光。 旁白:当微光攀上舌尖,世界轻了一度 - 10-18s:口味元素化作幻想景物(如青柠为浮岛、葡萄柚为琥珀月),在雾中缓缓转动。 旁白:不加糖,只加一片星海 - 18-24s:现实中举杯一口,喉结起伏与镜头内的气泡浪同步;回到幻想,雾门合拢成瓶身。 旁白:让呼吸,也有回声 - 24-30s:结尾超级特写:冷凝水珠、清晰品牌区、明亮“无糖”信息;背景留白给文案落点。 字幕/VO:你的舌尖,今天有一朵浪 四、社媒贴文(平台套用) - 小红书风格(感受笔记) 文案:第一口下去,像把窗子推给月光。无糖,却把清爽讲得很长——气泡从喉间一路敲门,轻轻的,不打扰,只提醒:今天可以更轻。 话题:#无糖气泡水 #清爽不必甜 #今天喝到一朵浪 备注:画面为艺术化表现,请以实物为准 - 微博风格(话题扩散) 文案:把喉间交给一条温柔的水龙。无糖的清冽,带你去看一场月色泡影。 话题:#无糖也有光 #为清爽开门 - 抖音/快手(评论引导) 文案:这口“星雾”,你敢一口通关吗?不加糖,但有整片银河的“嘶嘶”。 引导:评论区说说,你的第一口看见了什么? 五、Midjourney配图词(专家级可调模板) 使用说明: - 将[品牌名]、[口味元素]、[瓶型描述]、[主色]替换为真实信息 - 为统一系列感,建议固定 --seed 16888;写实主KV用 --style raw;探索期可提升 --chaos - 产品细节优先用 v6 写实;插画风格可用 niji 6 - 为便于后期合成真实标签与LOGO,配图时加入 --no text, logo, watermark 1) 主题KV(高写实 + 高幻想,海报用,4:5) “超写实饮品摄影,[品牌名]无糖气泡水,[瓶型描述],冷凝水珠清晰可见,背光穿透液体形成银蓝色体积光;一条由水与雾构成的‘水龙’环绕瓶身,鳞片由微型气泡折射成光点;场景为冰蓝浮岛与薄雾峡谷,远处有由[口味元素]晶体构成的浮城微景;整体色调[主色]+月白高光,极净背景留出文案负空间,超洁净台面反射,85mm镜头,细腻景深,摄影棚级硬边轮廓光与柔光混合,微距露珠纹理,食品级清新氛围 --ar 4:5 --v 6 --style raw --stylize 200 --seed 16888 --chaos 8 --quality 1 --no text, logo, watermark, people” 2) 产品微距(标签区留白,1:1) “微距饮品摄影,瓶身三分之二入画,冷凝水珠呈随机大小分布,背光凸显液体清透;背景为磨砂冰雾与淡色[口味元素]朦胧轮廓,超洁净、无干扰;小范围体积光在标签区域形成自然留白,适合后期叠字;液面气泡细密上浮,反射点如星尘,色温略冷,偏银蓝 --ar 1:1 --v 6 --style raw --stylize 150 --seed 16888 --quality 1 --no text, logo, watermark, hands” 3) 幻想化口味场景(插画风,社媒头图,16:9) “高幻想插画风,[口味元素]化作漂浮岛与晶体群,细雾缠绕,气泡化作流萤;中心留出瓶身投影位置(不出现真实瓶身),远景有水面折光形成的光桥;色调[主色]为主,点缀柑橘金微光;轻盈、梦感、极净轮廓,边缘光柔软,雾中有细微星点 --ar 16:9 --niji 6 --stylize 400 --seed 16888 --chaos 12 --no text, logo, watermark” 4) 竖版短视频风格帧(9:16,传送门瞬间) “电影级风格帧,液体内部的光之走廊,气泡形成螺旋星系向远处延伸,中心是一道银蓝色雾门正在开启;体积光穿透微滴,速度感流线;真实流体模拟质感与光学折射,冷暖对比边缘光 --ar 9:16 --v 6 --style raw --stylize 250 --seed 16888 --quality 1 --no text, logo, watermark” 5) 桌面陈列与生活化(电商主图/场景图,3:2) “自然光美食摄影,[品牌名]无糖气泡水摆放在磨砂玻璃台面,旁置干净的冰石与极简杯具;背景为柔焦晨光与轻薄白纱,少量[口味元素]切面暗示;整体极净、无杂物、强反差高光点控,反射干净,适合电商裁切 --ar 3:2 --v 6 --style raw --stylize 120 --seed 16888 --no text, logo, watermark, clutter” 6) 包装符文细节(辅助图,2:3) “近景艺术化细节,瓶身表面出现霜纹般的几何‘符文’折射(抽象图形,非真实文字),与气泡高光交织;冷调银雾,黑背景轻微体积光,强调材质与冰感层次 --ar 2:3 --v 6 --style raw --stylize 220 --seed 16888 --no text, logo, watermark, letters” 进阶提示词技巧与一致性建议 - 多重权重:将“瓶身写实”与“幻想元素”分段加权,平衡真实质感与想象。例如: “超写实饮品摄影::1.2 幻想水龙与浮岛::0.8 冷凝水珠微距::1.1 体积光银蓝雾::1” - 一致性:同一系列固定 --seed 与镜头描述(如“85mm,f/1.8,硬边轮廓光+柔光箱”),口味替换仅改动[口味元素]与点缀色。 - 负向控制:海报与电商主图均加入 --no text, logo, watermark, people,确保后期叠加品牌物料清晰不冲突。 - 写实优先:产品KV、微距、陈列图使用 --style raw 与较低 --stylize(120-220);幻想插画可使用 niji 6 并提升 --stylize(300-500)。 - 探索期:前期上 --chaos 10-20 扩展构图;定稿时降至 0-8 收敛。 - 工作流:为保证商用合规与清晰标签,建议“幻想背景与光效”用MJ生成,“真实瓶身与标签”用实拍后期合成。保留文案负空间,避免画面内生成伪文字。 落地与合规提醒 - 文案承诺聚焦“无糖”“清爽口感”的感受与艺术化比喻,避免医疗或功能性夸大。 - 画面为艺术化表现,请以实物为准;确保最终呈现的标签信息真实且清晰。 如果你提供品牌名、瓶型、口味与主色,我可以据此替换变量,输出可直接投放的一整套提示词与脚本成稿。
从一个关键词快速产出大纲、章节与人设,多版本剧情试验,自动生成书腰语与宣传话术,提升完结率与点击转化
十分钟搭建世界观与任务线,生成NPC与道具设定,配套画面化描述供美术参考,快速迭代分支与结局以验证留存
把产品卖点融入奇幻叙事,生成海报标题、短视频脚本与社媒贴文,并输出配图提示词,统一调性加速转化落地
一键生成课堂故事引入、阅读材料与写作任务卡,按年龄分层难度,多语言输出,帮助学生练习描写与结构
现场快速生成角色卡、地图与遭遇表,根据玩家选择即兴分支,保持设定自洽与氛围稳定,提升沉浸体验
把文字需求转为可视化提示与风格要素,精确到光影、材质与构图,缩短反复沟通时间,提升出图命中率
用于审稿与设定整理,补全世界观条目与术语表,形成系列圣经,产出宣发语与选题提案,提升项目可复制性
把零散的关键词或世界观设定,一键转化为可执行的奇幻写作任务包,覆盖创作目标与受众定位、世界观与角色卡、情节推进与张力设计、多感官描写引导,以及可用于图像生成工具的视觉提示与风格控制;帮助作家、内容创作者、游戏策划、品牌与短视频团队,在更短时间内产出更具沉浸感与一致性的奇幻内容,降低反复修改成本,支持多语言发布与风格切换,从概念到成稿/成图的路径更短、质量更稳。
将模板生成的提示词复制粘贴到您常用的 Chat 应用(如 ChatGPT、Claude 等),即可直接对话使用,无需额外开发。适合个人快速体验和轻量使用场景。
把提示词模板转化为 API,您的程序可任意修改模板参数,通过接口直接调用,轻松实现自动化与批量处理。适合开发者集成与业务系统嵌入。
在 MCP client 中配置对应的 server 地址,让您的 AI 应用自动调用提示词模板。适合高级用户和团队协作,让提示词在不同 AI 工具间无缝衔接。
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